Fareyi butonların üstüne götürünce böyle oluyor. Vertical speed falan hiçbirşey ayarlayamıyorum. Çözümünü bilen var mı veya eski haline nasıl çevirebilirim ? Son güncellemeden sonra böyle oldu.
Cuma veya Pazartesi yeni bir düzeltme güncellemesi geliyor.
Volumetric Lighting is Missing – This was a shader bug and will be addressed in the upcoming hotfix.
LOD Popping and Stutter when Camera Panning – PC Simmers with graphics set to Ultra will experience this when panning the camera around very quickly. We are working on a new option that will allow you to customize how much off-screen scenery will be cached. We are aiming for this to be released on August 24th (World Update 6).
Low Resolution Ground Texture – This is a bug introduced when we fixed tree draw distance from high latitudes and will be addressed in the upcoming hotfix.
Bu sorunlar vardı gerçekten kötü gösteriyordu.
CTDs – We are currently investigating and are planning on several fixes for World Update 6.
Washed out Graphics and Cloud Appearance – Attempted improvements to the cloud appearance introduced an overexposure of the world. This will be addressed in the upcoming hotfix. We are planning on a brightness slider for an upcoming Sim Update to allow visual customization of your sim.
Aerosoft CRJ – We have found and fixed a bug in an open-source math library that is part of Web Assembly [wasi-libc] which was part of the CRJ and has been resolved. A new package will be made available in the next few days.
ATC Incorrect Altitude – The pressure altitude has been brought in line with the new altimeter simulation and ATC should no longer ask you to get to your current altitude if you’re already there. This is addressed in the hotfix. Further improvements to the altimeter and ambient pressure system will be coming in World Update 6.
Temperature Spikes – The previous hotfix did not fix all cases of the issue. This is being addressed in the upcoming hotfix.
If you are playing on PC, some packages in your community folder may not have been updated and, as a result, may have an unexpected impact on the title’s performance and behavior. Please move your community package(s) to another folder before relaunching the title if you suffer from stability issues or long loading times.
Fixed ground level of detail (low resolution) when flying at airliner altitudes
Fixed “washed out / oil painted” clouds and the overall luminosity under cloud coverage
Fixed missing volumetric lights
Fixed abnormal temperature spikes over airports when the Metar data was not updating often enough
Aligned pressure altitude simvar and pitot static altitude calculations to prevent wrong altitude information for external Live ATC services
GPU stats are now displayed in the debug window when the dev mode is activated on PC
Disabled aggressive compilation optimization for WASM (signed-zeroes, NoInf and NoNaN but keep fast-math)
Known Issue
In-sim ATC service radar can still report incorrect altitude (fix expected in world Update 6)
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