Deadliest Catch: The Game "Yengeç Avlama Simülasyonu" [Ana Konu]

https://www.kickstarter.com/projects/playway/deadliest-catch-the-game

Kickstarter kampanyası başladı çok az bir miktar isteniyor normalde 100k toplanabilecek bir oyun :smiley: atıyorum ama yazdıklarından daha fazlasını toplayabilirler ve multiplayer da olacak hani koskoca playway’de bu para yok mu diyeceksiniz kickstarter farklı bir olay ama :smiley:
ambargo falan kalksa da artık bir şeyler aktarsak

Kickstarter’ın başlaması ile yeni bir güncelleme geldi.

Ohh be kaptan köşkü sonunda eklenmiş :smiley: Mart 2020’ye kadar neler gelecek acaba :smiley:

Deadliest Catch: The Game için Kickstarter kampanyası, multiplayer ve yeni çıkış tarihi https://www.simulasyonturk.com/deadliest-catch-the-game-icin-kickstarter-kampanyasi-multiplayer-ve-yeni-cikis-tarihi/

14 Kasım 2019’da çıkacak ancak Kickstarter’da teslim tarihi Mart 2020. O yüzden erken erişim olarak da çıkabilir ama buna dair bir şey göremedim. Kasım’da çıkacak oyunun çok iyi olamayacağını şimdiden söyleyeyim. :smiley: Ama kullanıcı geri bildirimleri lazım ve sadece böyle gelişebilir. Yakında ambargo kalkacakmış muhtemelen Kickstarter kampanyasını sona ermesini bekleyecekler. Zaten arada 1 ay ekim var yani tanıtımlar başlayabilir.

Artık video çekebiliyoruz. Yakında izlersiniz ama bitmemiş ve sorunları olan bir oyun oldğunu unutmayın videolar yanıltmasın…

1 Beğeni
1 Beğeni

Kickstarter kampanyasında hedefledikleri rakamı geçmişler bile

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20 TL ya 20 TL

Yol haritası açıklanmıştı harika şeyler var.

2 Beğeni

Geldi kod bizede yılan gibi oynarım ben şimdi bunu

Deadliest Catch + Fishing Adventure 21.35tl olarak gözüküyor ama sepete ekleyince 18.75tl’ye düşüyor balık tutma oyunu normalde 10tl, oyunun normal fiyatından daha ucuza 2 oyun almış oluyorsunuz.

açık betada olan sürüm tamamlandı
sezon dönemleri eklendi, tablet geldi

Özet

0.13.59

  • Multiple seasons gameplay available

  • More competitors moving on the map

  • Tablet: items view

  • Tablet: leaderboards

  • Tablet: fines view

  • fixed broken grappling hook UI (in a specific situation)

  • fixed keybindings for grappling hook and tablet view

  • fixed issue with hook falling out from the slot

  • fixed problem with drag and drop in crew management

  • fixed starting velocity of pots dropped from the crane

0.13.60

  • fixed issue with lost pots after scene reload

  • multiple fixes in tutorial steps

  • leaderboards: calculation of fines

0.13.61

  • UI: fixed issue with crew management view keybinding

  • UI: repaired crabs weight value

  • Localization/UI: added missing signs

  • HUD: added score value

  • fixed problem with fines payment

  • UI: updated fines office

  • Tutorial: fixed crewmen swap step

0.13.62

  • Tutorial: fixed blocker - sometimes player couldn’t go back to pot on the map

0.16.63

  • vessels name visible on the ship

  • multiple customization options for vessels name

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bu oyunun gelişmemesine neden olan suçlu bu köpektir!
madem böyle oyunlar yapacaksınız niye deadliest’e başladınız lan? neden? mart ayında güncelleme gelecek ama oooo yani gelecek güncelleme de pek bir şey getirmeyecek istediklerinde mis gibi altyapıyı kurup oyun geliştiriyorlar ama böyle işlere gelince sırf isim olsun bişeyler olsun diye yapıp bırakıyorlar
tamam yapma köpek kedi simülasyonu yap o zaman ne bulaşıyorsun
playway bir sürü oyun yaptırıyor bir sürü stüdyo bir şeyler deniyor başarılı denilecek gerçekten bir şey katan çok az oyun oluyor

şu oyun motorunun ırzına geçtiler, bazı geliştiriciler iyi oyunlar yapıyor ama çoğu berbat.

bu oyunun yapımcıları daha hangi sistemi desteklerini bilmiyor, win7 sorunu çıkınca 3 geliştiriciden farklı cevap aldım, oyun berbat eski oyun halen daha zevkli, rıhtımdan seyir ile çıkmayı yol haritası olarak eklemişler tıklayarak denize açılıyorduk.

full launch soon mu? ulan yediniz oyunu be madem stüdyo yapmak istemiyor adam akıllı geliştiriciye niye vermediniz? discovery de üstünü örtmüştür onlar da sırf bu işler stüdyo kurdular ayrı şirket açtılar vay anasını onca oyun geliyor güzelim efsane programın oyununun içine ettiler
sonra diğer niş oyunları güzel yapsan ne olur güven kalmıyor

yediniz lan oyunu

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today I would like to inform that Deadliest Catch: The Game will receive a new developer who will provide further support for the game including debugging (including existing bugs) and adding many new features!

It will not be fast or slow - the speed at which fixes will be made will depend on the amount of work that awaits us all. We would like to provide you with everything as quickly as possible, but we do not want to repeat the mistakes.

If you are curious what awaits you, below you will find a full list of planned features called Roadmap. Please remember that dates may change - some things may be earlier and others later!

Roadmap

MILESTONE 1 (EST 30.06.2020)

  1. Analyze the source or output code and organize it for easier and faster implementation of new features.

  2. Increase the performance of the Game.

  3. Added a 3D F/V Northwestern ship model to the Game in the form of a free DLC.

  4. Adding the ability to select a ship in the port (currently it’s only on the campaign creation screen).

  5. Remove any bugs in the game that will be revealed during the milestone development.

MILESTONE 2 (EST 31.07.2020)

  1. Eliminate bugs detected by QA PLW/ULG teams and make appropriate adjustments to allow players to play smoothly.

  2. Adding to the Game a fully functional wheel-house (currently only partially made):

  • Adding radio and radio support from the port e.g. “WARNING, A storm is coming” or "MEIDEI MEIDEI and coordinates concerning the ship which calls for assistance);

  • Add interactive monitors to show your current location on the map and water temperature/depth

  • The ability to walk around the control room (currently the player is closed and glued to the chair),

  • Addition of other controls.

  1. Improving the system of the randomness of the occurrence and catch of crabs, so that the player despite the use of the best baits does not always catch the same amount of crabs, ie:
    Crabs occur randomly on the map relative to environmental parameters:
  • Water temperature,

  • Depth,

  • Type of substrate.

  1. Remove any bugs in the game that will be revealed during the milestone development.

  2. Addition of new crab species

MILESTONE 3 (EST 31.08.2020)

  1. Improving crew performance:
  • Animations,

  • The smoothness of tasks performed,

  1. Added the possibility of switching off the engine in the boat.

  2. Adding to the Game other animals that appear randomly in the environment, i.e.: Whales, orcas, seagulls, albatross or seals.

  3. Adding to the Game, fish or other animals that:

  • can be caught in cages,

  • can be converted into the bait,

  • may be thrown overboard.

  1. Remove any bugs in the game that will be revealed during the milestone development.

  2. Adding ship damage to the Game:

  • the possibility of the ship overturning during a storm,

  • the possibility of entering the shallows,

  • the possibility of sinking the ship by hitting another ship/iceberg.

MILESTONE 4 (EST 30.09.2020)

  1. Adding the ability to walk around the port and visit all the points i.e. shop, office, processing,

  2. bar. The player can get off the ship himself and enter it .

  3. Adding objects at sea in the form of icebergs, shallows (shallows) and coastline visible during

  4. swimming, to which the player can sail.

  5. Remove any bugs in the game that will be revealed during the milestone development.

  6. Addition of competition ships based on the ship models currently available in the game:

  • Ships are to be visible by the player while swimming,

  • Ships throw their buoys and cages into the sea,

  • The player can interact with ships, i.e.:

    • damage, sinking the ship;

    • pulling out not your buoys/pots (theft = penalty);

    • towing the damaged vessel.

İlk güncelleme bazı hatalar nedeniyle ertelenmiş düzeltince çıkaracaklarmış.

Roadmap

MILESTONE 1 (EST 30.07.2020)

  1. Analyze the source or output code and organize it for easier and faster implementation of new features.

  2. Increase the performance of the Game.

  3. Added a 3D F/V Northwestern ship model to the Game in the form of a free DLC.

  4. Adding the ability to select a ship in the port (currently it’s only on the campaign creation screen).

  5. Remove any bugs in the game that will be revealed during the milestone development.

MILESTONE 2 (EST 31.08.2020)

  1. Eliminate bugs detected by QA PLW/ULG teams and make appropriate adjustments to allow players to play smoothly.

  2. Adding to the Game a fully functional wheel-house (currently only partially made):

  • Adding radio and radio support from the port e.g. “WARNING, A storm is coming” or "MEIDEI MEIDEI and coordinates concerning the ship which calls for assistance);

  • Add interactive monitors to show your current location on the map and water temperature/depth

  • The ability to walk around the control room (currently the player is closed and glued to the chair),

  • Addition of other controls.

  1. Improving the system of the randomness of the occurrence and catch of crabs, so that the player despite the use of the best baits does not always catch the same amount of crabs, ie:
    Crabs occur randomly on the map relative to environmental parameters:
  • Water temperature,

  • Depth,

  • Type of substrate.

  1. Remove any bugs in the game that will be revealed during the milestone development.

  2. Addition of new crab species

MILESTONE 3 (EST 31.09.2020)

  1. Improving crew performance:
  • Animations,

  • The smoothness of tasks performed,

  1. Added the possibility of switching off the engine in the boat.

  2. Adding to the Game other animals that appear randomly in the environment, i.e.: Whales, orcas, seagulls, albatross or seals.

  3. Adding to the Game, fish or other animals that:

  • can be caught in cages,

  • can be converted into the bait,

  • may be thrown overboard.

  1. Remove any bugs in the game that will be revealed during the milestone development.

  2. Adding ship damage to the Game:

  • the possibility of the ship overturning during a storm,

  • the possibility of entering the shallows,

  • the possibility of sinking the ship by hitting another ship/iceberg.

MILESTONE 4 (EST 30.10.2020)

  1. Adding the ability to walk around the port and visit all the points i.e. shop, office, processing,

  2. bar. The player can get off the ship himself and enter it .

  3. Adding objects at sea in the form of icebergs, shallows (shallows) and coastline visible during

  4. swimming, to which the player can sail.

  5. Remove any bugs in the game that will be revealed during the milestone development.

  6. Addition of competition ships based on the ship models currently available in the game:

  • Ships are to be visible by the player while swimming,

  • Ships throw their buoys and cages into the sea,

  • The player can interact with ships, i.e.:

    • damage, sinking the ship;

    • pulling out not your buoys/pots (theft = penalty);

    • towing the damaged vessel.